What is asynchronous learning?
What are the benefits of asynchronous learning?
The benefits of asynchronous learning are:
Examples of asynchronous learning activities:
Some effective examples of asynchronous learning activities are:
How to have an asynchronous morning meeting:
2 enjoyable asynchronous activities for students to complete at their own pace:
Pick a Path Virtual Escape Rooms:
These are unique virtual escape rooms that have more than one way out! There are multiple paths for students to choose from which gives them ownership of their experience in the game. At each level, there are educational problem-solving games for students to complete before progressing to the next level. As it is asynchronous, students can take their time as they progress through each level. There are differentiated reading options too to suit reading ages from grade 3 to grade 11, so students can take ownership of their level of challenge. Once they make it out and receive their certificate, they can play the game again to read other variations of the story and explore other escape routes!
Students find it really enjoyable, and without realising it, they are practising their reading and comprehension skills in reading the narrative of the story, as well as their skills in literacy, numeracy and problem solving, to progress to each level! Currently, there are two stories available: escape the desert island and lost in space! Keep an eye out for more games coming soon!
Desert Island: TpT or TRF
Lost in Space: TpT or TRF
Web decks are web-based, interactive, self-assessing resources, which work exceptionally well for asynchronous learning. Students work their way through the interactive word searches, true or false decks or interactive lessons at their own pace, and receive immediate feedback on their responses whereby no grading is required by you as the teacher! Students can take a screenshot of the final summary slide as evidence of completion and comprehension of the task at hand.